Openttd reddit.

Go to openttd r/openttd • Posted by Gilgames26. View community ranking In the Top 5% of largest communities on Reddit. Is there any? I'm wondering if there is any grf that adds high voltage power cables to the map as eyecandy? I know there is a mountain lift thing, and power cables could use the same structure, but i haven't found any so far! ...

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There’s more to life than what meets the eye. Nobody knows exactly what happens after you die, but there are a lot of theories. On Reddit, people shared supposed past-life memories that made them believe reincarnation could be possible. Do ...OpenTTD + zBase 32bpp graphics set + Modern Motion music set ... It's the closest you'll get to modernised. But the thing is - more modern games don't demand the skill and micromanagement that TTD does; and so can't really provide the same satisfaction of completely fucking nailing it that we see here frequently.Trains, trucks, something else. For example Opengfx+ trains is a completely separate set of trains from vanilla that just wants to be seen as an "improvement". It has one significant …FIRS has 3 industry types. Primary, Secondary, and Tertiary. Primary industries have a base production that fluctuates slightly, and this base production can be doubled or quadrupled by delivering engineering/farm supplies. Secondary industries take 1-3 goods and produce another good. Notably, OpenTTD will now automatically disable hardware acceleration if it detects that the last crash happened while initialising the graphics driver. While hardware acceleration works well for the vast majority of people, it causes crashes for people that then required command line arguments or manual config file editing to get it to work. ...

Extra expansion: GRVTS 1.4 32bpp for trucks, Pineapple trains. OpenGFX BigGUI 2.0 for 1.5x UI scaling (game only gives 1x and 2x, and it's especially helpful for larger modern monitors) Use-able default aircraft for some tweaks... to default aircraft, also allows them to carry any cargo. About Community OpenTTD discussion, strategy, and banter. We also run a suite of community servers! Created Apr 21, 2010 r/openttd topics OpenTTD Business simulation game Gaming 34.2k Directors 68 Fending off UFO Attacks Top 5% Ranked by Size Filter by flair Transport Related Meme r/aeiou OpenTTD Community Servers Server Rules - please read these!

38K subscribers in the openttd community. OpenTTD discussion, strategy, and banter. We also run a suite of community servers! Premium Explore ... View community ranking In …View community ranking In the Top 5% of largest communities on Reddit List of Best Mods/GRFs for OpenTTD Howdy, been playing OpenTTD for a few years now and always found it difficult to find what are the best addons for the game. Please comment your favorite addons, a brief description of what it is, and why you like it :) Ty Related Topics OpenTTD

Check out the Official OpenTTD Discord community on Discord - hang out with 8256 other members and enjoy free voice and text chat. Official OpenTTD DiscordBut, really, OpenTTD isn't designed to be outright difficult in terms of struggling to not "lose" the game. The difficulty comes from whether or not you can implement the network you are intending. Money flows like water and is rarely a major limiting factor, even if you add various penalties and costs, and going into negative cash is really ... Features is a page on the wiki of OpenTTD, a popular transport simulation game, that compares the different AIs (artificial intelligence) that can compete with the player or each other. It lists the pros and cons of each AI, their strategies, and their compatibility with various game settings and mods. If you want to learn more about the AIs in OpenTTD, …In-game, Maglev train cars have the highest capacity of any train cars. For example, normal passenger cars (the ones that work on steam, diesel, and electric trains) can only hold 40 passengers, while Maglev passenger cars can hold 47 passengers. The economics make other cargo types even more favorable. The same realism argument can be made ... There is also (not mentioned in this Wiki) town growth factor from game settings, which determines that one for x cities will grow faster (no matter what). That chosen city grows at least 2x faster than others and need less effort to make it grow. That does not matter if settings are set for "one in 1".

r/openttd • Here's what a cloverleaf could look like if diagonal roads were hypothetically possible in OpenTTD. Of course, we all know that's impossible and can't be done, but I made these graphics anyway just to demonstrate what it would look like.

Some of the higlights of this release include: Build NewGRF objects over an era with click-and-drag. Wider rivers on map generation. Improved handling of HiDPI and mixed-DPI screens. Some more GUI improvements like a cleaned up finance window. Many bug-fixes (over 50 of them), tweaks, changes, and other additions.

OpenTTD discussion, strategy, and banter. We also run a suite of community servers!Place a path signal immediately after the station platform so that as soon as the leaving train exits the platform, it can be replaced by a waiting train. The closer your signals are together, the more trains you can place on your lines. Once you feel you’ve mastered this, then you can look at priority signalling. 4. Advertising on Reddit can be a great way to reach a large, engaged audience. With millions of active users and page views per month, Reddit is one of the more popular websites for discussions online. It’s also an incredibly powerful platfor...Real-Vehicles-Banner.png. I present Real Vehicles, a vehicle set in 32 bpp for Openttd, They can be used as game vehicles or in conjunction with AI's like TownCars or Street Traffic to generate City traffic, the idea behind all this was add some emergency and miscellaneous vehicles. ENJOY!! DOWNLOAD 1.0 VERSION: Real_Vehicle_1_0.grf. …The way we installed it was: - download the most recent version off of GitHub. -drag it into the newgrf file. -extract here. That's all we did, I have done it the exact same way but for some reason for me it won't come up in the inactive newgrf files in open ttd or even the active newgrf files. Start with coal and wood. You should easily be able to make money by moving these cargos 20-30 tiles by road, or 50-80 tiles by rail. It is very challenging to make a profit running a municipal transit company, especially on default settings. Focus on moving passengers between cities, not within them. You can put more than one engine on a train. The planes set you're using should be compatible, and maybe the boats too. The option I normally use for FIRS is -Original Vehicles cargo set. This set makes you able to refit to all needed cargoes and actually gives them all a different look, so you can tell them apart. Another option is. Old wagons with new cargo.

Megarail 1960! It started with lot of stuff done already, and had a really aggressive Pink AI, damn, i'm sure i'll play it again tomorrow hahaha, thanks alot for remembering me it! I loved the MegaRail scenario also. Helped me a lot to learn the game as a new player. Swamp Reloaded. I like to do it as 2 total stations that handle all the cargo ...I reckon the train line is very long. Sometimes when the truckload is transfered, and it takes more than a year for the train to bring that load to its end destination it can come up as if the vehicles are making a loss. OpenTTD should correctly attribute the profits eventually.This page contains handy tips and tricks for OpenTTD. Press Shift while performing an action (e.g. laying track, buying a bridge or tunnel, clearing area) to see how much it would cost without actually doing it. (Note: This can be a long way off with the level land tool sometimes - normally says it will cost like £50,000 instead of £25,000) Press x to enable …16 Games Like Anno. Our assortment of games like Anno features games that combine city building and strategy together across a number of historic and future time periods. The Anno series was launched in 1998 and offers a wealth of real time strategy titles for players with themes covering years like 1404, 1503, 1602, 1701 and 2070.More production equals more money. The best way to maintain a high station rating of primary industry is to use "feeder" stations. Short routes to transfer the cargo from multiple nearby primary industry of the same type to a central hub, then transport that cargo from the hub to the destination. Feeder stations ensure that the station at the ... As big as I can make them, with the best technologies of date. Usually ~8.0 on 1920, ~10.0 on 1950, 15.0~ on 1980 and 20.0 if possible after that. (I usually have 2 engines for 15.0+ long, of the most powerful train possible, look for tractive effort with a nice speed too) I only use smaller trains with maglev and stuff.

See below for the original OpenTTD readme.. The thread for this patchpack can be found here.. See jgrpp-changelog.md for changelog.. This patchpack contains the following. Routing restrictions: thread As of v0.11.0 this includes the Long Reserve feature from here. A version of this feature rebased onto Cirdan's new map features branch is in the …

If you are about new version of the game: Open Settings in main menu. Category «Expert». Type «All settings types». Search for «signal types». Cycle through: all visible . Show signals: all signal. If you are playing JGR patchpack it's other question. nklvh • 2 yr. ago.As of OpenTTD 1.2.0, 32 bit graphics are also supplied via NewGRFs. NewGRF is the way to add new or modify existing graphics, vehicles, buildings, cargos, railtypes, objects and industries within OpenTTD. NewGRF files may be downloaded and selected for activation prior to creation of a new game in order to introduce these features.Go to openttd r/openttd • by YYZ19. View community ranking In the Top 5% of largest communities on Reddit. I can't transport valuables . I've been sending armoured ...OpenTTD coop I guess ran some tests and figured 5 tile length was a good number (with one straight tile leading out of each end of the station platforms so signals aren't blocked) and that always worked out well for me. ... Reddit . reReddit: Top …Development of BaseSets and NewGRF Extensions. OpenTTD allows the use of NewGRFs and different base sets for graphics, sounds and music. These files require special formats and you may need to use the following helper programs to assist with the creation of these add-ons: nml High-level language and compiler for writing NewGRFs.Start with coal and wood. You should easily be able to make money by moving these cargos 20-30 tiles by road, or 50-80 tiles by rail. It is very challenging to make a profit running a municipal transit company, especially on default settings. Focus on moving passengers between cities, not within them. You can put more than one engine on a train.

View community ranking In the Top 5% of largest communities on Reddit. Simple City Builder Script - For some reason the storage feature doesn't work - Please help! As the title says, for some reason the town storage doesn't work for me. I have the setting on 4x. ... r/openttd • The RedWood Valley is ideal for spending a few days away from the ...

Depends on what you want to change. Industries, vehicles, trains, tracks are usually the place to start. Lots of options - take a look at the Openttd forums graphic releases, just browse bananas in-game, or search this sub. Just look out for stuff marked as obsolete in the description. Try FIRS, Iron Horse, Road Hog and Squid.

IRL, trams can pack more passengers onto the same piece of road network, mostly by virtue of passing a larger vehicle through tight spots, at the expense of being restricted to existing tracks. For busy passenger routes, they are also more efficient than buses, because of economy-of-scale, because electric motors accelerate more efficiently ...Trains, trucks, something else. For example Opengfx+ trains is a completely separate set of trains from vanilla that just wants to be seen as an "improvement". It has one significant …Schlatt & Co. moves things and makes money.Consider supporting my work on Patreon:https://patreon.com/jschlattFollow me on Twitter for bad memes:https://twit...r/openttd • Here's what a cloverleaf could look like if diagonal roads were hypothetically possible in OpenTTD. Of course, we all know that's impossible and can't be done, but I made these graphics anyway just to demonstrate what it would look like.You should probably make a small train (3 or 4 long) so it doesn't take too much growing space away. Remember to fund the towns throughout the entire process. Build grids so that the city can grow naturally and keep adding stations outside of …STORE COMMUNITY About SUPPORT Install Steam login | language Breaking news: OpenTTD 13.0 is now available! Depending on your perspective, we're either two …And the loss of those satisfying right angles is unforgivable. So yeah I think my ideal OpenTTD 2 would have square tiles with support for diagonal roads, rivers , etc. And those tiles could have more subdivided parts. Like having a house on one side of the diagonal rail but a tree on the other, etc to allow for more flexibility.AdmiralAI is supposedly a tough opponent, although im really not having trouble beating it. Denver and rio grande is a middle of the road AI that i only use for variety. And clueless is for the lulz, because its funny to see a bunch of systems that were meant to be used properly, and basically the doodles of a child, lol.OpenTTD. To consider cargo distribution, first consider passengers. In the real world, a passenger wants to go somewhere specific. He'll try to buy a ticket on whatever services there are to get there, and he will transfer between different trains and buses and ferries as necessary. This is what cargo distribution for passengers basically does. Extra expansion: GRVTS 1.4 32bpp for trucks, Pineapple trains. OpenGFX BigGUI 2.0 for 1.5x UI scaling (game only gives 1x and 2x, and it's especially helpful for larger modern monitors) Use-able default aircraft for some tweaks... to default aircraft, also allows them to carry any cargo. Features is a page on the wiki of OpenTTD, a popular transport simulation game, that compares the different AIs (artificial intelligence) that can compete with the player or each other. It lists the pros and cons of each AI, their strategies, and their compatibility with various game settings and mods. If you want to learn more about the AIs in OpenTTD, …

Download or browse openttd videos!OpenTTD + zBase 32bpp graphics set + Modern Motion music set ... It's the closest you'll get to modernised. But the thing is - more modern games don't demand the skill and micromanagement that TTD does; and so can't really provide the same satisfaction of completely fucking nailing it that we see here frequently. :)Transport Fever 2 definitely has some satisfying logistics gameplay but the main point of it really is train-watching; the models are highly detailed and there are a lot of landscaping tools to make things pretty. The game sits between a model train simulator and a logistics game. Mashinky plays like a board game.Instagram:https://instagram. swgoh jawa modsmerge intuit accountscalcular horas de trabajocraigslist eastern nc free One thing that struck me as being very confusing is that, on the RollerCoaster Tycoon (video game) Wikipedia page, under Scenarios, the third paragraph is very badly worded. It ends by stating "The UK edition of RollerCoaster Tycoon Deluxe contained Blackpool Pleasure Beach in place of Fort Anachronism." As someone from the UK, I downloaded … top 100 girl basketball players in ohioclosest ulta cosmetics store Yeah it's profitable but usually at first industries are more profitable though. I kind of see it as a long term investment, since you need to transport passengers so that your cities can grow, and once your cities are big you can generate a lot of money from passengers. perfsoidal • 10 mo. ago. Schlatt & Co. moves things and makes money.Consider supporting my work on Patreon:https://patreon.com/jschlattFollow me on Twitter for bad memes:https://twit... lesser demons slayer osrs Here's what a cloverleaf could look like if diagonal roads were hypothetically possible in OpenTTD. Of course, we all know that's impossible and can't be done, but I made these graphics anyway just to demonstrate what it would look like.